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Remote Control Design (UX/UI)
Rmeo
During my time as a UX design student track lead for Black Venture Capital Consortium (BVCC) I was given an assignment to recreate a remote for users 70 and older. For this project, I was able to conduct UX research, user test, create low, medium, and high fidelity sketches, and design a working prototype using Figma
Video Game Design (UX/UI)
Night of the Unliving
In my Interactive Storytelling class, I completed a project where I created a functional video game. With this project I learned how to use if statements, create video game graphics, design character, and create UX diagrams. The game features the first level of the horror game, where the user plays as the main character trying to find the secrets hidden in an abandoned house.
Series of Commission work and Social Media posts
Latest Work
A Women's Job is Never Done
Oil paint on Fabric
Untitled
Adobe Illustrator & Photoshop
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